
Puppetier
Juan Carlos Leon
Character Technical Artist based in Los Angeles California, With a solid background in
Character Rigging / Character pipeline
Motion Capture
Real-Time Production
Software Experience:
Autodesk Motionbuilder
Autodesk Maya
Autodesk 3D Max
Adobe
Unreal
Unity
Motion Capture systems:
Captury
Manus
Xsens
Faceware
Move AI
Radical motion