Puppetier

Juan Carlos Leon

Character Technical Artist based in Los Angeles California, With a solid background in
Character Rigging / Character pipeline
Motion Capture
Real-Time Production


Software Experience:

Autodesk Motionbuilder
Autodesk Maya
Autodesk 3D Max
Adobe
Unreal
Unity


Motion Capture systems:

Captury
Manus
Xsens
Faceware
Move AI
Radical motion